Announcement Patchday Notes 2024

Discussion in 'Tech Announcements' started by Rymar, Jan 11, 2024.

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  1. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We had a syncing earlier with the following changes:

    Event Changes:
    • When the Traders spawn an announcement is now displayed at the top of the sea chart.
    Bug fix:
    • We have fixed a server-side issue that does not directly affect gameplay
    Your Seafight Team
     
    Dejavu963z likes this.
  2. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We are syncing again to resolve the issue of entities not being removed from your screen correctly.

    Your Seafight Team
     
    Dejavu963z likes this.
  3. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We will shortly be syncing the following changes.

    Event Changes:
    • Hunting Phase now lasts 1 hour 30 minutes, trading phase lasts 30 minutes.
    • We've increased the maximum amount of Sweet Dragon Eggs that can be held by Players on the server
    • The decay of Sweet Dragon Eggs now takes place every 1 hour instead of 2 hours, and at a higher rate
    • The HP and VP thresholds at which you lose Sweet Dragon Eggs to other players have been lowered
    • Sweet Dragon Eggs has been removed from the Most Damage of the Sharks and instead replaced with Yulong Coins, Safanad Coins or Orichalkum
    • An announcement now displays when Krakaton spawns, showing the map, and is visible on the minimap
    • Scar Debuffed users can no longer gain Sweet Dragon Eggs from PvP (they already could not get them from the Sharks)
    Your Seafight Team
     
    Dejavu963z likes this.
  4. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We are currently syncing a background change, with no affect on gameplay.

    Your Seafight Team
     
    Dejavu963z likes this.
  5. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We will shortly be syncing the following:

    Event Changes:
    • Traders now reset their trades after you have handed one in, allowing you to complete more in one go.
    • Trader maps now show correctly for users who have been logged in for more than one Trade period
    • Veteran's Supplies packages are now enabled when you have bought the lower tier package, even if you do not have the required amount of items
    Your Seafight Team
     
    Dejavu963z likes this.
  6. Seren

    Seren Team Leader Team Seafight

    Ahoy Pirates,

    Shortly, we will be syncing the following update.

    Improvements:
    • Added the WAR Guild Relation
    • Guild Towers no longer hit unguilded or neutral guilds by default; the moment one of these attacks an ally or a guild tower they will be shot
    • You can now send a Defensive Fleet to an ally island
    • Fleet Giver is now in map 22/2 and moves around the map
    • If both you and the Tower is in a guild, you now get a small amount of loot
    • We have added the Guild Relation colours to the World Map
    • Added the Slot position of the Tower into the name
    • We have added a new design into the Slashing Blades shop
    • We have added a Safe Haven number to the Worldmap and the Map names (including Spy)
    Event Preparation:
    • We have prepared the upcoming Witchnight event
    You can find more information to the Guild Tower update < here >

    Your Seafight Team
     
    Bawdyn and Dejavu963z like this.
  7. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We are about to sync some background fixes which have arisen today.

    The content of the Voucher code should be booked to your accounts automatically after the fix is live.

    Your Seafight Team
     
  8. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy Pirates,

    We will shortly be syncing the following changes.

    Event Changes:
    • Killian Drake's image can now be seen
    • We have removed Crystal Skulls from Onyx Deathknell and replaced them with Crystals
      • We will exchange these shortly after the sync with a 1:1 ratio
    • We have corrected the Quests required for the Event Completion
      • Unfortunately we are unable to set your progress, so therefore, we will reset all the event quests, meaning you can complete them again and gain the rewards.
    Your Seafight Team
     
  9. Seren

    Seren Team Leader Team Seafight

    Ahoy Pirates,

    We shall be syncing shortly.

    Event Changes:
    • We have increased the spawn rate of Dark Sentinel
    • You can now gain Event Points from Event NPCs
    Your Seafight Team
     
    sjahnice likes this.
  10. Shelby1

    Shelby1 Board Administrator Team Seafight

    Ahoy Pirates,

    We shall be syncing the following shortly.

    Event Preparation:
    • We have prepared the Call of the Dragon Turtle Event!
    Improvements:
    • After every price reset or restart, the Fleet Giver will respawn in a random map
    • The map location of the fleet giver is displayed on the world map
    • The location of the Fleet Giver is related to the currency he will charge; 1-20 Pearls, 21/1-30/1 Crowns, 31/1-40/1 Yulong Coins and 41/1 to 50/1 Safanad Coins.
    • The fleet price reset now takes place every 18 to 22 hours (its random), this means it's a rolling reset and will be at a different time each day.
      • If the fleet giver changes region throughout the day, but the price has not reset yet, then it will cost the equivalent amount of currency as it would have in the previous region
      • Only the price reset will reset the price back to the original amount
    • Slight increase in Tower Damage on Players only
    Bug fixes:
    • HRMA Revenge did not display a spawn notification - FIXED
    • Castle names were not displayed in your Ship Equipment Values Tooltip (listing which items contribute to each stat) - FIXED
    • War icon was not displayed on your current guild relation list - FIXED
    Your Seafight Team
     
    Seren likes this.
  11. Shelby1

    Shelby1 Board Administrator Team Seafight

    Ahoy Pirates,

    Unfortunately, due to an unforeseen issue, we have had to postpone the event start by 2 hours.
    We will also extend the end time of the event by 2 hours to compensate for this and we apologise for any inconvenience caused.

    Your Seafight Team