Announcement Ask the CMs in English

Discussion in 'Headquarters Archive' started by CM Greg, Jul 14, 2015.

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  1. Armando

    Armando Forum Connoisseur

    Strong support for these questions!
    Also and especially, the premium pop-up should be disabled when you already HAVE premium...
     
  2. Kurfo

    Kurfo Junior Expert

    Hello Haruki, hello Greg ... in german forum there is a stats table for items in 45 level (max possible stats on legendary items) ... we all know that there were changes, lots of changes on items and stats, and that there are higher stat values for higher level items ... so my question is: is there any chance to provide us stats table for max stats on items on level 50 ??? (i can post a link for the table in german forum, to be more clear what i am talking about :) ) ...
    ... and just wondering, are the attack speed breakpoints are the same like before p155 ???
    thank You in advance and wish you all good luck :)
     
  3. CM Haruki

    CM Haruki Community Team Team Drakensang Online

    Hey there,

    so as I already told you, here we are with a fresh bunch of CM official answer to your questions.


    Hello there,

    I know it is not funny anymore... And I can tell you that the team has already something on the table to address this. I am afraid that I cannot give you much more information since the measures are not final yet but we are definitely looking into this. I will send the game team some of the ideas and discussion point proposed in this thread and in others.

    Hello there,
    your translation works and we can understand you loud and clear. There are indeed new uniques prepared for Parallel Worlds, yes (plus scalable and better versions of some unique sets already existing in the game). As for the big amount of GoP needed to upgrade those items: we are also reading you here. The team is also thinking in applying a change to those astronomical values needed for the new high levels. Independently of how crazy you can farm and your level of mastery at solo-ing bosses, the upgrade prices are quite the deal, yes, specially for 53 to 55. We are also thinking in a way you can take glyphs of power back from already upgraded items to imbue other items with those, which could also be extremely helpful.

    Again, these are projects that we have on the table and we will give you more insights on those and how and when they arrive when we have something else to say. Sorry that I cannot give you a more time-satisfying answer here...


    That's a way of looking at it. The other way I look at it is this: some veteran users who know the game very well are discussing a particular subject in this moment, which happens to be GoP and farming times (before it used to be DK and crit hit rate, for instance), and the CM reads the different pieces of feedback there is about this issue to get a better grasp of those different opinions. I have seen here constructive and valid points. Letting you speak here is also a good form of feedback we can transmit.

    But again, that's my way of looking into this matter. You can scroll forward now.



    Hello there,

    well, I would be personally very interested in reading that suggestion. If you manage to put the maths together please do create a thread on these boards and put the link here (otherwise I may skip it amidst the tide). I am also sure a lot of interesting discussion can follow up that suggestion so... let's do it.


    Hey there,
    by entering in these boards and using them you are implicitly agreeing to our moderation rules. By principle, every comment that is kept constructive and it's not a blatant attack or a compilation of insults passes our moderation threshold and can be up here for everyone else to see and comment. But again, we are all humans, you and me, and the moderators, and we are constantly reviewing and adjusting these rules. You are entitled to your opinion, of course, but I find the forums quite interesting. I would like to see a Reddit active page though... and we will see when do we get there.
    Do not bang your head that hard when you cross the door. Farewell to you.


    I know I may sound like a broken disk or something... but "stay tuned" means that DSO as a product is in constant evolution, that nothing is monolithic and that we know for a fact that more changes, events, features and bug fixing are coming with each new release beat, in the near, medium and far away future. But I am sure you are aware of that. :p In any case, stay tuned.

    There are a bunch of ideas to bring guild to the next level since the guild activity is rather... limited inside our game. We have received pretty solid suggestions for more info on guild members for guild leaders, increasing the guild member count and adding as well an activity counter. We will see where all of them arrive. What I am trying to say is that we are open to guild changes and we are welcoming them; however, they are not exactly a priority as of now. I am not gonna say the two words that sebastian_fl much adores...


    Sharing is caring but in this case... just no. There will be no trade system between characters in one account.
    No. Sorry. ;)

    ---

    I stop now by Mr @telebrion's message and I will resume my answering tomorrow.
    Please bear with me.

    Cheers!!
    Haruki
     
    Last edited: Sep 30, 2015
    sebastian_fl likes this.
  4. fourtwenty68

    fourtwenty68 Board Analyst

    Thx Haruki, "Stay Tuned" :p:p
     
    sebastian_fl likes this.
  5. sebastian_fl

    sebastian_fl Count Count

    thanks for answers. I didn't mean sarcasm in the 'wear Haruki's hat' post, was just kidding. As for the broken disk, it wouldn't sound like ii should you give us some flavor/feel of a timeline. And you still skip my question about upgrade cost bug with the %-based attribute, which announced 'Fixed' but apparently it is not.

    A couple of other questions.
    1. Upgrade cost bug for % based attributes. when? :)
    2. Team has designed different set of items for different classes, or different individual items. Some of them seem to be useless for one class but very usable for the others. New Weapon from the Gnob is a very good example. While warrior went there to get it, mages and archers just added a little bit to their frustration about unfairness. I know we sometime are frustrated by random, but the design of the items was not random, hopefully. Do you plan to revise the items should you find my claim is accurate when you analyze the data? And it goes far beyond than specific item. Another old example is Old Moon shield for DKs vs book for mages.
    3. In HoD, besides a couple of bugs with Mortis Priest double damage and no drop when mob is killed by mind controlled Mortis Priest, there is one more issue. Sometime there are just way too many those mortises. even 3 of them can freeze everything on the screen thanks to lag (which I would address too), but I have seen even more. I have seen 5 and all them called their supporters, so the map was literally filled with mobs on every square inch :) Perhaps, it should be somehow limited?
    4. Could you please take a look at the thread called 'the tale of randomness of random' and forward some kind of wrap-up to the team for clarification/testing/feedback?
    5. On the different classes of v155, there are quite a lot of things I don't like and cant accept.
    a) no stun immunity, so mages are going crazy with the chain lighting and there is no chance for DK.
    b) mages have infinite singularity and if used properly will not give a chance to a DK.
    c) archers got the best skill of all classes, and it is insane. armor break combined with a ton of damage is the best skill of all classes overall, has the best use in both PVE and PVP. why didn't you put the armor break on a bird/traps? even without such a skill, arena is close to 1hit-dead, but this adds another level of insanity. Reasoning behind this is simple: lets take 1v1 DK vs Mage, both have pretty useful armor break against each other. Now take 1v1 Mage vs Archer - Singularity is almost useless in this case, as you will never get an archer into it. Archer on the other side enjoys the skill and can cast it from the distance. Imagine if Mages had their armor break on the fireball... DK vs Archer is not a lot different, but better than in the previous case.

    thank you, and have a good one)
     
    Last edited: Sep 29, 2015
  6. cdeepal

    cdeepal Forum Baron

    It is a known issue that in PvP matches, health bars of characters are bugged.
    Most of the time health bar displays incorrectly.
    Is there a plan to fix this soon? It is really annoying.
     
    Armando likes this.
  7. sebastian_fl

    sebastian_fl Count Count

    Isn't it caused by lag? No refresh from the server, similar to guild name not displayed sometime?.. But would be nice if that is somehow improved.
     
  8. WhiteTiger_13

    WhiteTiger_13 Someday Author

    JHC Bigpoint!!!

    A THIRD "lock of a maiden's hair"!!! :mad:
    (and that's two in a row!)

    Seriously guys, if that's all I'm going to be getting as a log on bonus, might as well just end it now! :rolleyes:
     
  9. Shiladitya

    Shiladitya Padavan


    First of all " I was a God, gimme back my sacredness" :D Where is it written it is a team RPG? I didn't read any notes that said I had to play in a group or not play atall? If you had a tiny amount of idea of how things currently stand, then you would try to understand what people are saying and not give one of your random opinions. if you think dk's are OP why dont you create a dk yourself? You dont like to play dk's right? or is it a class you have to invest too many things into?
    Coming to the point, the state at which this game stands... DK's with the right gear are more undefeatable than before 155 now. but they have to be 1h, they have to have the gnob 6k draken weapon, they have to have royal gems and upgraded gear. The "cries of the DK" as Jason stated are not cries from the people who can achieve 25k hp 8k armour 2.5k resist and 1k damage, 60% Chr, 80% block with more than 600-700 hp regen per second. Its from Dk's who were mid tier. DK's who dont want to use the 6k draken weapon( not because they dont have the draken but because they dont like the weapon), dk's who just dont wanna have that sort of gameplay, similar to you not wanting to become a DK.
    If 2h dk's were so OP before 155 why didnt all dk's go 2h in pvp? Even Priap with possibly the best 2h weapon in this game didnt do pvp with 2h. If they were OP in PvE it never hurt anybody, it could only help casual gamers. If you were jealous, then you should have just asked to make your own class better in Pve.

    The state the game currently is at, its worse than pre 155. If you want an opponent who regens more hp in a minute than you can cause in 20 minutes, and you don't want an opponent who could just be the same before 155 without the infinite regen, then its your loss, not the DK's.

    P.S. Every Class endgame deserves to be a God in their respective domains and strengths. For DK's that is close range melee combat. If you act like a jealous neighbor seeing a God , then you only deserve to be....normal.
     
  10. BigPapa

    BigPapa Forum Overlooker

    You're implying that the random nature of the drops does not meet your expectation. If I can help by adding that you will likely not see the diamond you need for that wand for about 6 months (not an exaberation) if you log in daily, and once you craft it you will quickly grow tired of the sparkle since it is really the only cool thing about it and it will end up in your bank vault as a trophy. Words of wisdom for this game: don't sweat the small stuff, and in the long run its all small stuff.
     
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  11. WhiteTiger_13

    WhiteTiger_13 Someday Author

    Yeah BigPapa - I know what you are saying, and I don't expect to get major WOWIE items for free! ;)

    But given the inherent nature of the term "random" - though it does allow for an occurance to happen consecutively,
    when the item database is large (like it must be for the game), then the odds against a consecutive occurance should be in my favor! :rolleyes:

    Oh, and since the program for the log on bonus should a completely separate sub-program from any other game program, I would think that they could have set it up to avoid "duplicates"! o_O
     
    Last edited: Sep 30, 2015
    Darwarren likes this.
  12. sebastian_fl

    sebastian_fl Count Count

    This is the first part. Probability decreases from part 1 to 4. The last part, Diamond, has a very low chance. And that junk you got, I get it all the time. Its probability is so high that 2 in a row is not something I would consider weird. Trust me, I might have had a certification on random already)
     
  13. BigPapa

    BigPapa Forum Overlooker

    I started saving those boxes when they announced a relative timeline for cap increase. Premiums used to get 2 a day and when I hit 50 I had 300ish. Out of those 300ish, rapid fire opening as much as inventory would allow, I got 2 diamonds and a few actually nice items. It was like the 300 days of Christmas, but knowing I had to wait to open the big presents till last. No idea how many of the other 3 parts I got but it was a significant proportion.

    Haruki, this wand and reward is a holdover from early days of DSO when the speed boost in towns was actually a cool thing. Is it possible that this daily bonus offering could be expanded? The multipart element you can only get from daily login is currently an opportunity that is being missed that could easily be enhanced. It could be more vanity items like a unique mount or costume you have to collect pieces for; or even better, something with real gameplay value like a multi-part unique cape or gem. IDK, but it seems that easy enhancements with a big bang would be enjoyed by all involved.
     
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  14. WhiteTiger_13

    WhiteTiger_13 Someday Author

    Wow! You got more patience than I BigPapa! :p

    Huzzah to da BigPapa! :cool:

    Yes Haruki san, I second this nom-i-ni-fi-cation!! :D

    Oh, and Sebastian - thanks for the "like" on my post! But you did remind me of a major point I forgot! Namely that they most likely appended a probability formula to the daily log on bonus program! :oops:
     
  15. CM Haruki

    CM Haruki Community Team Team Drakensang Online

    And hello back, fellow adventurers,

    here is the next shipment of CM answers. Please brace yourselves.


    1. Yes, this is something that we also noticed and was brought to our attention as well by the moderation team. Nowadays this is somewhere in between the terms "bug" and "feature" (we like to call it a "bugture") but we want to "fix" it so whenever you open the inventory, it will place you exactly at the tab you were when you closed it.

    2. I personally prefer if these two windows are kept for the TS, tbh. Numerically there are way more people simply logging in the game than accessing the TS shop so the hardship that you mention applies to less people than the hassle of going through these two windows for all players. Plus you can also disable those ads for 72 and 24 hours to ensure that they do not pop out in the middle of a battle that often.

    3. The improvement made with Rel156 was aimed to increase the overall quality of legendary items. Extraordinary items have not been changed.All stats were risen in the same amount and there was no special treatment for critical hit rating. Going back to the question or publishing the current minimu values: are you talking here on minimum values on level 50 for legendary items, mayhaps? Because the complete chart with all values would mean thousands of entries... In any case, we are not thinking in publishing that data.

    4. In general level 50 items have ~30 % higher absolute stats than level 45 items and also a higher chance to roll the best enchantments in the game. But good level 45 gear can be better than bad level 50 gear, especially after upgrades. From what we read on the forums, this feels not appropriate enough for some players, especially concerning the critical rating, and we are looking into that.

    5. Are you referring to the Lightning Strike? This skill has a 0.5 cooldown for a minimum reaction time in PvP between impacts so players will high attack speed could be affected by this. If you are referring to "Chain Lightning" let us know and we will look into that (another bugture spotted!!!!).


    These are very interesting questions and I am not sure myself of the answer (game designers are right now on a marathon of meetings). I would say that the Ammon set will also get reworked as well as other in-game sets for the PW since this rework is quite big in that sense. Let me double-check with the team and I will give you a better overview tomorrow, yes?


    A rework of the daily log bonuses was also on the table the last time we looked at it... I know your pain, since I also have received enough locks of hair to create a fairy cat...


    Hey there, Hulk!
    1. Yes, we hosted such a raffle and selected already our winners. If I am not mistaken, one of those posted his prize on our wall yesterday... so it's fair to assume that the contents of those packages have arrived safely to the winners. We will host more Roccat give-aways in the future so stay tuned to our Facebook page!
    2. Realm Mage Thabo grooves and jumps around... You cannot message him unless you have him in front of you and even if you find a way to message him, there is no guarantee that this crazy dude will answer you back! In other words, don't you worry if you cannot play with Thabo right now. He is quite new and a lot of people are eager to play with him. But he will be with us for a while... ;)


    Hey there,
    some of the issues with PvP and matches are caused by lag more than server problems... Are you playing on Agathon or Tegan? If you think that the issue is repeating more often than it should and it also affects other people, you are very welcome to file a bug report with our Customer Support team. Thanks!


    Hey there BigPapa, sure, your suggestion makes a lot of sense.
    Read what I wrote a little bit above. I will raise this with the team to see on which waters are we floating.

    And Haruki-san finishes her contribution now.
    Read you tomorrow!
     
    Last edited: Sep 30, 2015
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  16. WhiteTiger_13

    WhiteTiger_13 Someday Author

    A Fairy Cat Haruki-san? :eek:

    Sounds purrty interestin! ;):D

    (but prolly not as intimi-datin as the big guy in my Avi! haha)
     
    Last edited: Sep 30, 2015
    Armando likes this.
  17. Armando

    Armando Forum Connoisseur

    Oh yes, please do!

    Sorry, I can't agree with you here. The pop-ups are very annoying IF you encounter them during a battle, and as it is right now, many people will open the shop MAINLY during battle (to buy some more soul stones).
    We would thus have to learn to open the shop once every time before we start a boss run, just to make sure to deactivate those pop-ups in advance. :-(

    Suggestion: Please implement the pop-ups in a way that they can only be shown when we are in a safe (city) map, or AT LEAST not while we are in boss maps!
    Also, please AT LEAST give both of them the same deactivation period (and extend it, pleeease.... - to some 14 days, maybe?)
    AND, as stated above already, displaying the premium one to people who currently HAVE premium is also pretty annoying. Could you stop that, please?

    I do understand that a F2P game has to use nag screens to generate some more sales. But these ones are ONLY annoying your customer in the very moment when he already intends to actually SPEND some andermant for something specific.
    It's like nailing a big advertisement board all over the front entrance of your grocery shop. People will stop coming in once they banged their head often enough, or when they get tired of bending below it...
     
  18. BigPapa

    BigPapa Forum Overlooker

    Haruki, care to share a hint on the second hidden achievement or a direction to look like a kill count or map or anything. 1 month of the entire player base searching with nothing found deserves a hint. At least thats what my mom did when I couldn't find the easter eggs.
     
    MANOJ likes this.
  19. Darwarren

    Darwarren Count Count

    It took me 5 hours of active PvE to get 2 ander drops, an 8 and a 22. Why are things ever programmed to appear so infrequently?
     
  20. Yogo

    Yogo Forum Great Master

    It seems to me that during Vascanium Events drop of Anders in Lor 'Tac is nerfed. I may be wrong tho'...then again nah- I am pretty sure the drops are really infrequent.It's been this way like forever- once the event is over everything will go back to normal.I have to say that Anders drop quite nicely while farming event map itself- cannot complain:) It's like 4am here in UK tho' so maybe that's why all the Anders are spread evenly among much fewer players online at this particular time:) suits me well:)
     
    Last edited: Oct 1, 2015
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